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English Fun Key Stage 2

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English Fun Key Stage 2 is a collection of games to help children in Key Stage 2 (7 – 11 years) develop and learn English skills at home while having fun.

Word on the Street by Educational Insights is a fun game that develops vocabulary and spelling. Race to claim 8 letter tiles faster than your opponents in this hilarious tug of words. There are 3 ways to play making it an ideal home education resource – standard, quick-play and a family mode designed for younger players. Age 10 years – adult (can play with younger with family mode). 2 – 8 players. With over 432 categories, you will become a wordsmith in no time!

What’s in the box? – 17 letter tiles; 216 category cards with 432 categories; sand timer and game board

How to play:

A player from the team on the street draws the first card from the card tray, places it on the table and reads the category aloud. As the card is drawn, the timer is flipped.

Players from the team on the street brainstorm words that fit the category printed on the category card. Team members may call out as many suggestions as they want, but they all must agree on one word that fits the category before time runs out.

Before the time runs out, one player from the team on the street moves the letter tiles for the selected word.

When the time runs out, a player from the opposing team says “stop” and the team on the street must immediately stop moving letter tiles. That teams turn ends and the category card is placed in the back of the card tray.

The opposing team becomes the new team on the street and begins the process again.

The first team to capture eight letter tiles to their side of the street wins – it’s as simple as that!

Educational Benefits of Word on the Street by Educational Insights:

  • develops word-building skills
  • develops spelling knowledge
  • builds vocabulary
  • develops team playing
  • develops social skills
  • develops speaking and listening skills

Deface Race by Tomy is a game that helps children develop vocabulary while encouraging creativity and communication. The speedy scribbling challenge that’s brilliant at bringing out the secret graffiti artist in you. Turn a picture of a cactus into a chicken, or a tea pot into a cat! The Mona Lisa into Mickey Mouse! Scribble with the dry-wipe pen and race against the clock

Players split into two teams. On your turn as the artist, pick a picture card for everyone to see and glance at the three secret options on the next character card. Turn over the timer and start scribbling over the picture card with the dry-wipe pen.Can you start with a picture of a llama and get your team mates to guess what’s written on the character card? Choose which one you’ll doodle. Just a few lines and some shading could do it.

As soon as they guess correctly, pick another picture card, sneak a peek at the next character card and go on sketching before the bell rings and time runs out! It’s now the other team’s turn to do the same. Players can agree how many rounds to play at the start, and how long the timer should run – you can set it for one or two minutes. The team with the most correct guesses wins. Players 4+ in 2 teams. Age 8 years – adult.

Educational Benefits of Deface Race by Tomy:

  • develops communication skills
  • develops vocabulary
  • develops creativity
  • develops fine motor skills

Kings and Queens by History Heroes contains individual, beautifully illustrated cards of forty key British kings and queens from Alfred the Great to Queen Elizabeth II.

Each card is illustrated to represent the individual monarch in history and shows their dates, her ‘house’ and seven gripping facts about them, including a joker fact about each character to surprise and/or entertain. Discover which monarch’s huge stomach exploded during his (oops, a bit of a clue there!) funeral, creating a terrible stench and who was described by one Victorian historian as ‘the most perfect character in history’.

The game also contains a card with the famous rhyme to help all players remember the order of all the kings and queens from 1066 to the present day.

Players 2 – 6. Age 8 years – adult. Dimensions: 85mm x 140mm x 20mm

HOW TO PLAY

The aim of the game is to try and win the cards by guessing who the characters are from the facts read out from the cards. Players can play the games as a gentle voyage of discovery or a competitive game by choosing easy, hard or quirky facts from each card. Win the cards by guessing correctly who the character is from the facts read out on their cards. The winner is the person with the most cards at the end of the game, just the same as card games like Top Trumps. Or, if you fancy, you can start by reading, enjoying and absorbing the facts in the History Heroes games – it doesn’t have to be a battle of wits from the get-go!

More Ways to Play – Use History Heroes cards to play charades or a memory game – there are many, many ways to ‘skin the History Heroes’ cat! If you’ve ever played card games like Top Trumps, you will find History Heroes easy to start and play.

Educational Benefits

  • develops reading skills
  • develops vocabulary
  • develops historical  knowledge
  • develops memory skills
  • develops social skills
  • develops speaking and listening skills

If you would like a different History Heroes set instead of Kings and Queens please contact us.